Takezo Jounin (S-Rank)
Posts : 53 Join date : 2014-08-23
| Subject: Kensei, Takezo (Jutsu List) Sun Aug 24, 2014 4:11 pm | |
| D-RANK- Retrieval:
Name: Twin Seals: Retrieval Canon/Custom: Custom Rank: D Type: Supplimentary Element: None Range: Within line of sight Specialty: Fuuinjutsu Duration: Instant (seal lasts up to 2 turns before vanishing) Cooldown: 3 turns Description: Hisaki creates two separate seals, one being placed on the palm of his right hand and the other on any item of his choosing. If he throws or is to lose his item for whatever reason he can simply activate this jutsu and the item instantly reappears in his hand. This can be used on any weapons, be they Kunai, Shuriken, Swords, etc. Hisaki must be able to see the weapon to retrieve it. It can also only be used on one item at a time.
- Repulsion:
Name: Repulsion Seal Canon/Custom: Custom Rank: D Type: Offensive/Supplimentary Element: none Range: 20m Specialty: Fuuinjutsu Duration: instant (lasts 2 posts from the time it is planted) Cooldown: 3 posts Description: This jutsu is very similar to Twin Seals: Retrieval except for one key difference. Hisaki places a seal on any surface he wishes (walls, pillars, a weapon, his hand, etc.) as well as a projectile weapon (eg. Kunai or Shuriken) and performs a half hand seal to activate it. Once he activates the seal the projectile weapon shoots forth from the seal at 10m/s in a straight line at whatever the seal is pointing at. The weapons are purchased by him. This can be used in conjunction with the Twin Seals: Retrieval to throw a projectile weapon and instantly retrieve it.
- Mist Servant Technique:
Name: Mist Servant Technique - (Kasumi Jūsha no Jutsu - 霞従者の術) Canon/Custom: Canon Rank: D-Rank Type: Supplementary Element: / Range: Within Earshot Specialty: Genjutsu Duration: -5 chakra per post Cooldown: Duration + 2 Description: The user triggers the Genjutsu by creating a sound; usually a hand clap or whistle, however anything that can be hear will suffice; at which point everyone but the user begins to see copies of said user emerge from any solid surface within a 5 meter radius. The initial number of copies to emerge is 5, however each copy when struck 'splits' into two more of itself; causing an exponential growth explosion. The copies are nothing but illussions, unable to cause damage on their own; however the afflicted's brain will create the sensation of being touched or grabbed by the copies. Anyone 2 ranks more above the user is completely unaffected by this jutsu.
- Feline Manifestation Genjutsu:
Name: Feline Manifestation Genjutsu Canon/Custom: Canon Rank: D-S Type: Offensive | Supplementary Element: / Range: Short to Mid (0-20 Meters) Specialty: Genjutsu Duration: 2D, 3C, 4B, 5A, 6S Cooldown: Duration + 2 Description: The user begins by putting their opponent in a genjutsu where the whole place changes inside the opponent's mind. A new scenery of an old castle will begin to form, before the victim is confronted by Cat(s). Depending on the rank used, a D-Rank would simply be a small family of vicious cats. Easy to dispose of yes, but once destroyed, more and more will continue to spawn. As the higher the rank is used, the less amount of Cats begin to show, but the bigger the Cats that are left, also grow. Lower levels do nothing but incapacitate the target; however A-Rank and higher will cause the body to physically manifest the injuries recieved while in the trance; however in a diminished capacity.
-D-Rank: 5 small Cats -C-Rank: 4 medium Cats -B-Rank: 2 slightly large cats (Human Sized) -A-Rank: 1 Large Cat (Ten foot tall) -S-Rank: A black smog envelopes the victims mind, feline like eyes and teeth face the victim before attacking. Cannot be 'killed' C-RANK- Kinetic Transfer:
Name: Dynamite Rogue Style: Kinetic Transfer Canon/Custom: custom Rank: C Type: Supplimentary Element: Bakuton Range: Touch Specialty: Fuuinjutsu Duration: Instant Cooldown: 1 post Description: In order to use this technique all Takezo must do is touch an object. He creates a small seal on his finger tips and transfers bakuton energy into the object, therefore kenetically charging it. As soon as the charged object comes into contact with another person (besides Takezo) or object it will transfer the energy once more. If this hits a living being it will knock them back two meters and onto the ground, and if it hits another object it will create a small explosion powerful enough to crack stone and brick.
- False Surroundings Technique:
Name: Demonic Illusion: False Surroundings Technique Canon/Custom: Canon Rank: C-Rank Type: Supplementary Element: N/A Range: 15 meters Specialty: Genjutsu Duration: 2 posts Cooldown: 3 posts Description: A genjutsu that allows one to trick others into mistaking the place they're in for another. This technique's main feature is that it can be cast over an extensive surface, therefore any and all who step into the illusion's area of effect will fall under the spell. That said, it might not work so well on people who are well-versed or otherwise skilled in genjutsu. The Genjutsu's effects are only triggered once the victim has stepped into the 18 meter, spherical diameter. The diameter of the sphere's radius is both 15 meters. If the victim walks/exits out the range, the genjutsu's effects will begin to wear off after one post.
- Sly Mind Affect Technique:
Name: Sly Mind Affect Technique - (Kori Shinchū no Jutsu - 狐狸心中の術) Canon/Custom: Canon Rank: C Type: Supplementary Element: / Range: 15 meters in diameter Specialty: Genjutsu Duration: 2 posts Cooldown: 3 posts Description: This technique allows the user to change the enemies sense of direction as they see fit. When this technique is evoked, the enemy is forced to walk in the direction that the user has previously mapped out while the victim thinks that he/she is still making their way towards their target/destination.
- Dusk Crow Genjutsu:
Name: Dusk Crow Genjutsu Canon/Custom: Canon Rank: C Type: Supplementary Element: / Range: 10-15 meters in diameter Specialty: Genjutsu Duration: 1 post Cooldown: 3 posts Description: This jutsu requires no handseals. This genjutsu can trap a victim in an illusion with no eye contact. Once the jutsu begins to start, the target will see the user beginning to lose parts of themselves which then turn into crows that fly off to the target. The genjutsu traps the victim in a torrent of crows, leaving them at the user's mercy, the enemy will feel like they are been attacked by crows as they flock around him or her, this jutsu can be used to distract enemy or even be used as a way of escape. The attacks of the crows leave no physical wounds; and any pain or solid sensation that is not born of this Genjutsu will instantly break the illusion. B-RANK- Kiss of the Dragon:
Name: Kiss of the Dragon Canon/Custom: Custom Rank: B Type: Offensive Element: / Range: Close - Far Specialty: Medical Ninjutsu Duration: 1 Post Cooldown: 3 Posts Description: This is a "forbidden" technique among medical users because its only use is to kill. The medic nin sticks/throws a senbon with deadly accuracy at 35 miles per hour into the back of their victims neck, right at the top of the spine. This is done just right to stimulate all of the bodys blood to rush in that direction. This will almost instantly cause the side effects of quadriplegia (Post 1), followed by bleeding from the head's orifices (ears, nose, mouth, eyes)(Post 2), and then finally causing a very painful death due to a brain aneurysm if no medical help is given beforehand. (Post 3).
- Tree Binding Death:
Name: Demonic Illusion: Tree Binding Death Canon/Custom: Canon Rank: B Type: Supplementary Element: / Range: Short (0-5 Meters) Specialty: Genjutsu Duration: 3 Posts Cooldown: 5 Posts Description: This is one of the genjutsu techniques that have been passed down since ancient times of the Genjutsu art. The user first disappears from plain sight in a mist-like fashion in order to approach the target without being detected. Once close enough, the target will then be completely robbed of their mobility as they see the mirage of a fast-growing tree coiling itself around them. Given that the subject remains conscious, this technique proves extremely efficient for information-gathering. Once the target is immobile, the user can then attack the enemy, usually after emerging from the trunk of the tree.
- Phantom Sound Chains:
Name: Demon Flute: Phantom Sound Chains Canon/Custom: Canon Rank: B Type: Supplementary Element: / Range: Hearing (Maximum of 25 meters) Specialty: Genjutsu Duration: -15 chakra per post Cooldown: Duration + 4 Description: An illusion that relies on the sound of the flute. Whoever hears it will be assailed by the vivid sensation that their limbs have been fastened with sturdy ropes, thus becoming unable to move about freely. Even with physical intervention from an outside force, the body is robbed of all mobility, and consciousness itself progressively fades away. At the same time, they are fed morbid hallucinations, which makes it also possible to run them down mentally. Given that the means of transmission is sound-based, it has a large range of effectiveness, on top of which it can be applied even without knowledge of the enemy's position, which makes for an exceedingly convenient technique.
- Derangement Palm:
Name: Derangement Palm Canon/Custom: Canon Rank: B Type: Supplementary, Offensive Element: / Range: 0 - 5 Meters Specialty: Medical Ninjutsu, Taijutsu Duration: 1 Post Cooldown: 3 Post Description: The user charges chakra in her fist and palm thrusts the opponent, damaging their central nervous system. A-RANK- Cell Activation Technique:
Name: Cell Activation Technique Canon/Custom: Canon Rank: A Type: Supplementary Element: / Range: 0 - 5 Meters Specialty: Medical Ninjutsu Duration: 1 - 5 Posts Cooldown: Duration +2 Description: Used only in the most dire of surgical procedures to increase the patient's survival rate if even by a single percentage, this technique employs a great level of refined chakra control to simultaneously activate all the cells in a person's body. This is done in order to cause the body to be able to repair itself even while the medical-nin is operating, restoring damaged tissues, and bone structures while healing the target during more invasive and delicate procedures.
- Mystical Palm Technique:
Name: Mystical Palm Technique Canon/Custom: Canon Rank: A Type: Supplementary, Offensive Element: / Range: Close Specialty: Medical Ninjutsu Duration: 1 Post Cooldown: 4 Posts Description: This Medical Ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control, because of this only a few highly skilled Medical-Nin are able to use this technique. By sending an excess amount of chakra into the patient's brain the user can overload the patients normal circulation, trapping them in a comotose state.
- Temple of Nirvana:
Name: Temple of Nirvana Technique (Nehan Shōja no Jutsu - 涅槃精舎の術) Canon/Custom: Canon Rank: A Type: Supplementary Element: / Range: 100 meters Specialty: Genjutsu Duration: Maximum of 7 posts (2 Post Feather Rain, 5 Post sleep) Cooldown: 15 Posts Description: It is a powerful genjutsu that generates a fluttering rain of sleep-inducing, illusory white feathers. Whomever sees them as they fall, piling up and covering the whole target area, will experience Eden-like bliss and fall into a state of tranquil slumber. No matter how much one resists the hypnotic spell, the desire to sleep is instinctive, and there's no fighting it. However, an experienced shinobi will be able to dispel the genjutsu before it takes effect. The feathers will rain for 2 posts, and anyone caught in this Genjutsu will sleep for 5 posts.
- Pick a Card:
Name: Pick a Card Canon/Custom: Custom Rank: A Type: Supplimentary/Offensive Element: Bakuton Range: 20m Specialty: Genjutsu/Fuuinjutsu Duration: 2 posts Cooldown: 6 posts Description: Takezo pulls out a deck of cards and touches the top and bottom of the deck with small chakra seals on his index finger and thumb. Once this happens he will move his hand away from the deck and the cards will pull from the deck and suspend in midair, spinning around him in a circle. If the opponent is to look at the cards at any point of this they will be captured in the Genjutsu. When captured, the victim will see the ring of cards form around then and become bound by them as they will begin to spiral up and down around them in a double helix, close enough that if the opponent was to move he would touch the cards. Were he to move, the cards would cut him and cause lacerations to his skin, exploding where they cut. The explosions can potentially blow off limbs, though this only happens in the mind of the opponent. In reality the opponent is left motionless, unable to move to avoid incoming attacks. He will not be awoken until he is hit with a technique or weapon of A Rank or higher. S-RANK- 52 Pick-Up:
Name: Dynamite Rogue Style: 52 Pick Up Canon/Custom: custom Rank: S Type: Offensive Element: Bakuton Range: 10m Specialty: Fuuinjutsu Duration:Instant Cooldown: 7 posts Description: Takezo pulls out a deck of cards, which already has seals attached to each card that are placed in advance. He creates a small seal on each of his fingertips and then touches the top and the bottom of the deck with his right hand before moving his hand to the right, pulling all of the cards out of the deck which suspend in midair in a spiral being kinetically charged. He uses the seals on his fingertips to control where the cards will go, extending his arm and shooting the cards in a straight line at his target. When they connect they each transger the kinetic force creating small explosions each alone able to shatter bones and create large lacerations, blowing off limbs if they hit them. The move is completely devestating if it connects in its entirety.
- Flying Thunder God:
Name: Hiraishin no Jutsu ~ Flying Thunder God Technique Canon/Custom: Canon Rank: S Type: Supplementary Element: / Range: / Specialty: Fuinjutsu Duration: Once per post Cooldown: / Description: To activate this technique, the user places a special seal to mark an intended destination. After this is done, they can enter a dimensional void at will that instantaneously transports them to the location of the seal. The mark can be applied to almost any area through brief physical contact, including an opponent or some other surrounding feature. Because this technique is able to affect anything that is in contact with the user or somehow connected to their chakra, they can also use this technique to teleport other objects or people, though the amount of chakra required is directly proportional to the number of/size of person/objects being transported. As Minato also noted, the marking formula never disappears from a marked target. This jutsu costs 45 chakra per activation, but can only be used once per post.
- Reversed Flying Thunder God:
Name: Reversed Flying Thunder God Technique Canon/Custom: Custom Rank: S Type: Supplementary Element: / Range: / Specialty: Fuinjutsu Duration: Once per post Cooldown: / Description: To activate this technique, the user must have placed a special seal to mark an intended target beforehand. As long as this has been done they can reach into a dimensional void at will that instantaneously allows them to grab the intended target and pull them to the users location. The mark can be applied to almost any area through brief physical contact, including an opponent or some other surrounding feature. Because this technique is able to affect anything that is in contact with the users target or somehow connected to their chakra, they can also use this technique to teleport other objects or people, though the amount of chakra required is directly proportional to the number of/size of person/objects being transported. The marking formula never disappears from a marked target. This jutsu costs 45 chakra per activation, but can only be used once per post. CLAN JUTSU- Uchiha Jutsu:
- Sharingan:
Name: Sharingan Canon/Custom: Canon Rank: D-S Type: Supplementary Element: None Range: Self Specialty: - Duration: Until cancelled, 10 chakra drain per post Cooldown: 3 posts Description: The infamous dojutsu of the Uchiha clan, The first of the Sharingan's powers is being able to see the flow of chakra. The Sharingan itself gives colour to chakra, allowing the wielder to differentiate them.They are also able to tell if a person is under a genjutsu because the person's chakra flow would be irregular. The Sharingan's second-most prominent ability grants the user an incredible clarity of perception, allowing them to easily recognize genjutsu and different forms of chakra, though not to the same extent as the Byakugan. This also allows the user to pick up on subtle details, enabling them to read lip movements or mimic something like pencil movements. As the Sharingan evolves, gaining more tomoe, this ability extends to being able to track fast-moving objects before finally giving some amount of predictive capabilities to the user, allowing them to see the image of an attacker's next move from the slightest muscle tension in their body and counter-attack or dodge without any wasted movement. However, even though the user may be able to see an attack or know it is coming, their body may not always have time to react. The user can memorize ninjutsu, genjutsu, and taijutsu with near-perfect accuracy, allowing the user to use the techniques as their own, or even modify them to create their own new techniques. In order to reproduce a copied technique, however, one must have the necessary skill or ability to perform them. The wielder of the Sharingan, through continued use and training, changes its form further, which involves the eye maturing fully until it has three tomoe. As the Sharingan develops, the user gains heightened abilities through the heightened ocular sense.
Each tomoe must be gained through a time of extreme emotional stress, generally a real fear of the death of oneself or a loved one or a reaction to a loved one dying in an unnatural manner, with a word count accompanying the awakening of each tomoe.
- Mangekyo Sharingan:
Name: Mangekyo Sharingan Canon/Custom: Canon Rank: S Type: Supplementary Element: None Range: Self Specialty: - Duration: 7 post, 10 chakra drain per post Cooldown: 15 posts, twice per thread Description: The Mangekyō Sharingan (万華鏡写輪眼; Literally meaning "Kaleidoscope Copy Wheel Eye"), noted to be the "heavenly eyes that see the truth of all of creation without obstruction" (天壌の理を掌握せし瞳, tenjō no kotowari wo shōaku seshi hitomi) is an advanced form of the Sharingan that has only been activated by a handful of Uchiha. It is distinguished from a normal Sharingan by its appearance, which changes the form of the tomoe seal. Unlike the Sharingan, the appearance of the Mangekyō Sharingan differs from user to user with all known wielders of the dōjutsu having eyes that resemble variations of pinwheels. It has been used to cast genjutsu on tailed beasts, even as fearsome as Kurama, the Nine-Tailed Demon Fox. Over time, use of the Mangekyō Sharingan's techniques deteriorates the user's eyesight to the point of blindness, a harsh fate for those that have grown accustomed to the power and visual acuity it affords. The Mangekyō Sharingan is awakened through the trauma experienced from the death of a person very close to the Sharingan user. With the user normally having to witness or experience this first hand, Uchiha throughout history have killed those closest to them in order to expedite this process. To obtain the Mangekyō Sharingan, one must feel the emotion of losing a friend or family, as merely killing them or watching them die will not activate it. 1-3 Uses: No Effect 3-5 Uses: Deterioration Begins. Peripheral Vision is gone by this point. 6-7 Uses: Eyesight continues to deteriorate: giving a tunnel vision type sight. After the seventh use total and complete blindness occurs. Note: Using any Mangekyo Sharingan jutsu reduces the duration remaining by three posts.
- Copy Wheel Eye:
Name: Copy Wheel Eye Canon/Custom: Canon Rank: D-S Type: Supplementary Element:- Range: Within eyesight Specialty: Sharingan Duration: N/A Cooldown: 2 posts(D), 3 posts (C), 4 posts (B), 6 posts (A), 7 posts (S) Description: The Copy Wheel Eye allows the Uchiha ninja to memorize and possibly learn any jutsu they see. The jutsu, once seen, can be memorized for the course of the remainder of the current thread at the cost of 1.5 times the basic cost of the copied jutsu. If the user wishes to keep the jutsu, they must pay for it like normal (Once the jutsu is learned, the chakra cost returns to normal). If the element used in the jutsu is not one of the user's elements, then the user must pay 1.5 times the normal amount of chakra to use the jutsu. (The copy cost, plus the affinity cost will compound up to 3x. In addition, the power of the jutsu will reduced by 25%) The clan member may not learn any jutsu outside one of their specialties. Medical Ninjutsu cannot be copied at all unless you have medical ninjutsu as a specialty at that rank or higher. If the Uchiha is D-rank, they may not use any S-rank jutsu they see. Also, any jutsu used must be paid for in the Technique Shop.
- Genjutsu Sharingan:
Name: Genjutsu: Sharingan Canon/Custom: Canon Rank: D-S Type: Offensive Element: - Range: Close Specialty: Genjutsu, Sharingan Duration: 1 post Cooldown: 5 posts Description: Genjutsu: Sharingan is simply the generic use of genjutsu as employed by Sharingan wielders. By establishing direct eye contact with the intended opponents, the user can lock them within a genjutsu of their choosing in order to achieve various effects. These effects range from inducing instantaneous, but temporary, paralysis or unconsciousness in an opponent to forcefully extracting any valuable information that they possess or controlling their actions. This technique can only be used against opponents of equal rank and lower. Attempting it against a higher ranked opponent will result in the technique backfiring.
D-Rank: The user can trap 1 D-Ranked (Genin) opponent into a Genjutsu of their choosing for up to 1 post. Side effects can include headaches and nightmares. Chakra cost: 10
C-Rank: The user can trap 2 opponents C-Ranked (Chuunin) and lower into a Genjutsu of their choosing for up to 2 posts. Side effects include migraines headaches, nightmares, disorentation, involuntary muscle spasms and hallucinations. If the Genjutsu is used as a means to inflict physical torture, the opponent will feel the effects 1 thread after the Genjutsu is used. Chakra cost: 15
B-Rank: The user can trap 2 opponents B-Ranked (Spec. Jounin) and lower into a Genjutsu of their choosing for up to 2 posts. Same side effects apply. Chakra cost: 20
A-Rank: The user can trap 3 opponents A-Ranked (Jounin) and lower into a Genjutsu of their choosing for up to 2 posts. Same side effects apply. Chakra cost: 25
S-Rank: The user can trap 5 S-Ranked opponents (S. Jounin, Kage) and lower into a Genjutsu of their choosing for 3 posts. Same side effects apply, with the added benefit of causing the opponent's mind and will to be broken, requiring the skills of an S-ranked Medic to treat over a 3 thread period to totally repair the damage to their mind. Even then, the opponent will still suffer the occasional severe headache and nightmare. Chakra cost: 30
- Shackling Stakes:
Name: Demonic Illusion: Shakling Stakes technique (Magen: Kasegui no Jutsu ) Canon/Custom: Canon Rank: A Type: Offensive Element: - Range: Close Specialty: Genjutsu, Sharingan Duration: 1 post Cooldown: 5 posts Description: Firstly, this technique requires the use of the Genjutsu: Sharingan. The opponent is caught in the illusionary world created by the user, and the victim is tormented with the sensation of having spikes driven through their limbs, taking away their body's freedom. At the same time, the physical pain accompanying the illusion reveals that the greatest use this technique has is torture. Chakra cost: 25
- Mirror Heaven and Earth Change:
Name: Demonic Illusion: Mirror Heaven and Earth Change (Magen: Kyō Tenchi-ten) Canon/Custom: Canon Rank: A Type: Offensive Element: - Range: Close Specialty: Genjutsu, Sharingan Duration: 1 post Cooldown: 5 posts Description: The user decrypts a genjutsu that has been applied onto them and casts back a technique with identical effects onto the opponent. It's a form of illusion reversal, but in order to instantly read through a technique and cast it in return, the Sharingan's power is necessary. As genjutsu is initially used to confuse the enemy, this technique, which sends it right back to its caster, deals a high amount of mental damage, more than anything else. Chakra cost: 25
- ANBU Jutsu:
Name: Body Elimination Technique Canon/Custom: Canon Rank: A Type: Supplementary Element: / Range: / Specialty: Ninjutsu Duration: / Cooldown: / Description: KKnowing full well that a shinobi's corpse is essentially a treasure trove of information, this technique is used by ANBU to completely destroy a body if caught or on the verge of death. This technique leaves no trace of the target's body behind whatsoever. [This ability cannot be used in combat.]
Name: True Paralysis Technique Canon/Custom: Canon Rank: B Type: Supplementary Element: / Range: Short (0-5m), Mid (5-15m) Specialty: Ninjutsu Duration: 3 posts Cooldown: 6 posts Description: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a period of time, which allows the user to either strike again, or take the target into custody. The technique can also be cast on many target at once, dependent on the user's overall rank. B-Rank users may detain up to 5 people; A-Rank 10 people; S-Rank 15 or more. At S-rank you may pay an addition chakra cost of 10 chakra per 5 people beyond the normal limit of 15.
Name: Time Reversal Jutsu Canon/Custom: Canon Rank: C Type: Supplementary Element: / Range: Short (0-5m) Specialty: Genjutsu Duration: 1 post Cooldown: 3 posts Description: This technique puts the target in a state of reverse hypnosis, allowing them to remember details that they otherwise would not. The target will comply with interrogation, but seems to retain his or her personality while under hypnosis.
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