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| Artemis's Locker | |
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Artemis Missing Ninja (S-Rank)
Posts : 58 Join date : 2014-08-21
| Subject: Artemis's Locker Fri Aug 22, 2014 11:09 am | |
| Armor Name: Jounin Cloak Type: Cloak Rank: S Upgrade Slots: 3/4 Affinities: / Description:This cloak is made with a sturdy fabric that lessens the potency of attacks. It is made of special material so it can wick away fires if they hit it while also acting as a very flexible armor against weapon based attacks: thin elastic rubber is woven in with this to increase the users protection against raiton based attacks as well. The Jounin Cloak came as a spoil of Artemis' father killing the Raikage, and after being given it, Artemis made her own adjustments to it to increase its potential as well as modify it to look differently: allowing it to now resemble a hooded duster jacket that fits over Artemis' normal school girl outfit with ease with sleeves that go down an inch past her wrists: the bottom of the jacket ends at her knees. Enhancements:Fire Resistence: All fire based attacks of S rank and lower do no damage while the wearer has this cloak on. Fire attacks of SS rank take a -2 in power when used against this cloak. Armored Protection: While brute force can still hurt the wearer the cloak is made of a material that allows it to protect against weapons of A rank and lower, allowing only those of S rank and higher to actually be capable of peircing the armor or cutting it. Raiton Resistence: All raiton based attacks of A rank and lower do no damage while the wearer has this cloak on. Raiton attacks of S rank do -2 in damage. Raiton based attacks of SS rank do full damage. Name: Symbiotic Armor - Appearance:
Type: Armor Rank: SS Enhancements: The Symbiote can sense negative and violent emotions, and will react to any within it's presence. When the host is attacked, regardless of their will, the Symbiote will form armor over it's host's head to form a primitive mask, their chest, their arms, (down to the wrists) and their legs (down to the ankles). The symbiote will protect it's user from any sort of harm, being highly resistant to the elements and physical attacks. It can withstand only so much damage before it is broken, and will remain useless until the thread ends. Damage the Symbiote Armor can withstand before being broken1 SS ranked attack 2 S ranked attacks 3 A ranked attacks 4 B ranked attacks 5 C ranked attacks D ranked attacks do no damage whatsoever Description: The Symbiote is a living being. Once it bonds itself to a host, the bond cannot be broken by external means. The host can cause the Symbiote to mimic any article of clothing that they think of. The host can also use the Symbiote to cover the skin and disguise themselves as other people in this same fashion. Trackers and Sensory Ninja can easily see through the disguise. Name: Boom Boom Gloves Type: Non-Armor Cloth Glove Rank: A Description: Cloth gloves, simple in cut and design, worn by Artemis to aid in her explosive jutsu and skills. Enhancements: The material of the gloves is known as spark cloth; a special woven glass cloth with a rough texture and impregnated with phosphorous; which allows the creation of simple sparks when struck; usually via a snapping motion. Chakra can also be used to create the spark effect via heating of the glove. The inner palm of both gloves has a basic Explosion seal inscribed into it; which Artemis is able to copy, alter, then place upon any object she can touch so long as she is wearing the gloves. The gloves are able to place explosive seals of A-Rank power or lower. Using these gloves Artemis is capable of touching an object or objects, and then waiting 1-5 posts before detonating it/them.
Last edited by Artemis on Tue Nov 22, 2016 9:36 pm; edited 1 time in total | |
| | | Artemis Missing Ninja (S-Rank)
Posts : 58 Join date : 2014-08-21
| Subject: Re: Artemis's Locker Tue Nov 22, 2016 9:34 pm | |
| Pets Name: Minerva Nickname: Minnie Type: Combat Rank: S Element: Yin Release Species: Black Widow Spider Description: - Cultural Symbolism:
The spider has symbolized patience and persistence due to its hunting technique of setting webs and waiting for its prey to become ensnared. It is also a symbol of mischief and malice for its toxic venom and the slow death it causes, which is often seen as a curse.
- Black Widow Information:
Black widows are notorious spiders identified by the colored, hourglass-shaped mark on their abdomens. Several species answer to the name, and they are found in temperate regions around the world. This spider's bite is much feared because its venom is reported to be 15 times stronger than a rattlesnake's. In humans, bites produce muscle aches, nausea, and a paralysis of the diaphragm that can make breathing difficult. The animals most at risk from the black widow's bite are insects—and male black widow spiders. Females sometimes kill and eat their counterparts after mating in a macabre behavior that gave the insect its name. Black widows are solitary year-round except during this violent mating ritual. These spiders spin large webs in which females suspend a cocoon with hundreds of eggs. Spiderlings disperse soon after they leave their eggs, but the web remains. Black widow spiders also use their webs to ensnare their prey, which consists of flies, mosquitoes, grasshoppers, beetles, and caterpillars. Black widows are comb-footed spiders, which means they have bristles on their hind legs that they use to cover their prey with silk once it has been trapped. To feed, black widows puncture their insect prey with their fangs and administer digestive enzymes to the corpses. By using these enzymes, and their gnashing fangs, the spiders liquefy their prey's bodies and suck up the resulting fluid.
Minerva, or Minnie as she is nicknamed, is of the black widow species, however she is roughly at D rank the size of a tarantula (roughly the size of a human hand) and weighs about a quarter of a pound. She is a highly intelligent creature, capable of human thought, reasoning, and speech. - Image of Minerva:
Special Characteristics: Jutsu: - Weaving Webs:
Name: Weaving Webs Canon/Custom: Custom Rank: D - S Type: Supplementary || Defensive Element: / Range: Close Range Specialty: Ninjutsu Duration: 1 – 5 Posts (Depending on Rank, Explained Below) Cooldown: Duration +2 Description: Minvera, as most spiders are, is capable of weaving webs to ensnare pray. These webs vary in size and in strength according to Minerva's own rank: the stronger the spider, the stronger the web. These webs can be used for a variety of things; both as a defensive way of protecting ones self from attack (by keeping an enemy from being able to reach you physically) to ensnaring and capturing an enemy. This web when weaved is translucent, meaning that they are very hard to detect and see. Only those with Reaction higher then the rank of the web being used will be capable of seeing the webs. D Rank: Minerva is capable of spinning a web roughly three feet high by two feet wide. The thread that makes up this web is of D rank in strength and can easily be broken by someone with C-0 strength and higher. It can also be broken by three or more D rank attacks. This web will last one post before losing its ability to hold and falling apart. This can be used to hold one person. C Rank: Minerva is capable of spinning a web roughly five feet high by three feet wide. The thread that makes up this web is of C rank in strength and can easily be broken by someone with B-0 strength and higher. It can also be broken by three or more C rank attacks, or six D rank attacks. This web will last two posts before losing its ability to hold and falling apart. This can be used to hold two people. B Rank: Minerva is capable of spinning a web roughly seven feet high by five feet wide. The thread that makes up this web is of B rank in strength and can easily be broken by someone with A-0 strength and higher. It can be broken by three or more B rank attacks, six C rank attacks, or ten D rank attacks. This web will last three posts before losing its ability to hold and falling apart. This can be used to hold four people. A Rank: Minerva is capable of spinning a web roughly ten feet high by seven feet wide. The thread that makes up this web is of A rank in strength and can easily be broken by someone with S-0 strength and higher. It can be broken by three or more A rank attacks, six B rank attacks, or ten C rank attacks. D rank attacks do not effect this web. This web will last four posts before losing its ability to hold and falling apart. This can be used to hold seven people. S Rank: Minerva is capable of spinning a web roughly ten feet high by ten feet wide. The thread that makes up this web is of S rank in strength and can easily be broken by someone with SS-0 strength and higher. It can be broken by three or more S rank attacks, six A rank attacks, or ten B rank attacks. C rank and D rank attacks do not effect this web. This web will last five posts before losing its ability to hold and falling apart. This can be used to hold ten people.
- Venom Bite:
Name: Venom Bite Canon/Custom: Custom Rank: D - A Type: Offensive Element: / Range: Close Range Specialty: Ninjutsu Duration: 1 Post Cooldown: 2 Posts Description: Minerva is of the Black Widow family of spiders, and as such is incredibly poisonous. However, her poisonous bites potency depends on her rank, as well as the side effects that will be suffered. D Rank: A bite from Minerva at this rank will cause muscle pain and nausea. While this will not effect a victim from being able to attack physically, it will make anyone bitten unable to concentrate long enough to mold chakra and cast jutsu for one post. C Rank: A bite from Minerva at this rank will cause muscle pain, nausea, and temporary paralysis of the diaphragm. This will make anyone bitten unable to concentrate long enough to mold chakra and cast jutsu for two posts. B Rank: A bite from Minerva at this rank will cause severe muscle cramping, nausea, and temporary paralysis of the upper body. This will cause anyone bitten to be unable to concentrate long enough to mold chakra and cast jutsu for two posts, as well as causing anyone bitten to suffer a stun effect for two posts. If the poisonous venom is not removed within five posts by a medical expert (through the delicate illness extraction technique, or similar techniques) death will be imminent. A Rank: A bite from Minerva at this rank will cause severe muscle cramping, nausea, and full body temporary paralysis. This will cause anyone bitten to be unable to concentrate long enough to mold chakra and cast jutsu for three posts, as well as causing anyone bitten to suffer a stun effect for three posts. If the poisonous venom is not removed within 3 posts by a medical expert (through the delicate illness extraction technique or similar techniques) death will be imminent.
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| | | Artemis Missing Ninja (S-Rank)
Posts : 58 Join date : 2014-08-21
| Subject: Re: Artemis's Locker Tue Nov 22, 2016 9:35 pm | |
| Items Item: Wire Rank: D Quantity: 100 Feet Price: 150 Ryo per 100 feet. Description: Wire is a common utility tool among shinobi, as it has countless uses. These highly durable strings are able to be used to Rappel, manipulate weaponry, bind an opponents movement, as tripwire and countless other things. They are limited only by your imagination. Appearance: Item: Wireless Radio Rank: D Quantity: 1 Price: 150 Ryo each Description: The wireless radio transmits signals using electromagnetic waves with frequencies below those of visible light, which are then received by other radios tuned into the same frequency, and are useful for long range communication up to a range of 2 kilometers. However, this form of communication can be intercepted by certain devices, and as such is insecure. Appearance: | |
| | | Artemis Missing Ninja (S-Rank)
Posts : 58 Join date : 2014-08-21
| Subject: Re: Artemis's Locker Tue Nov 22, 2016 9:37 pm | |
| Weapons Name: Hidden Blade x2 - Appearance:
Type: Knife + Bracer Rank: B Enhancements: Pivot Blade--allows the user to rotate the blade 90 degrees and wield it like a dagger. It could be held either in the hammer or icepick grip, therefore enabling the user to have the option to quickly stab, cut, and slash his enemies. Notably, the weapon can be dual-wielded alongside a sword, dagger, ect, increasing the weapon's lethality. Description: The iconic weapon of the Assassins, the Hidden Blade was used for both stealth assassinations and regular combat. It was their most versatile weapon, with multiple upgrades and forms of use. It consisted of a retractable blade, usually in conjunction with a protective bracer. As such, the blade could be discreetly extended or retracted, making it a valuable tool for assassinations. Item: Kunai Rank: D Quantity: 6 Price: 15 Ryo per kunai. Available in packs of 10 for 100 Ryo. Description: The kunai, or throwing knife, is one of the most common tools of the shinobi, as it is useful for both close quarters and long range combat, as well as being used in conjunction with other materials such as explosive tags or wire to form deadly combinations. Appearance:Item: Shuriken Rank: D Quantity: 6 Price: 15 Ryo per shuriken. Available in packs of 10 for 150 Ryo. Description: The Shuriken, or throwing star, is a common long range projectile weapon of the shinobi. Appearance:Item: Senbon Rank: D Quantity: 20 Price: 1 Ryo per senbon. Only Available in packs of 10 for 10 Ryo, 50 for 50 ryo, and 100 for 100 ryo Description: The senbon, first used by doctors in acupuncture, began to become utilised by shinobi, specifically hunter-ninja. The senbon is valued for it's ability to hit precision points on the targets body, able to cause death, cripple limbs or knock the target unconcious. In the right hands, of course. Appearance: | |
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