Name: Body Replacement Technique (Substitution Jutsu)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: -
Range: All ranges
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 5 posts
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations. Body Replacement costs 10 Chakra.
Name: Body Flicker Technique
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: -
Range: Mid, Long
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 5 posts
Description: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalize the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. The different hidden villages have variations of the Body Flicker Technique, all of which involve some extra element aside from the movement itself. The extra element is usually some sort of substance used to distract the opponent, such as leaves, water, clouds, mist, or sand.
There has been some confusion in some translations between this and space–time ninjutsu, but these are indeed different techniques, as this technique isn't teleportation, just an extremely swift movement.
The Body Flicker Technique can only be used to enter or exit a thread, it cannot be used in combat.
The Body Flicker Technique costs 10 Chakra to use.
Name: Crow Clone Technique (Karasu Bunshin no Jutsu - 烏分身の術)
Canon/Custom: Canon
Rank: C
Type: Offensive || Defensive || Supplementary
Element: /
Range: Maximum of 60 meters
Specialty: Ninjutsu
Duration: Until dismissed or destroyed
Cooldown: Duration + 3
Description: A technique that produces a clone by projecting one's own chakra towards dozens of "crows". Because it uses crows as a medium, it requires less chakra than the normal Shadow Clone Technique, while still being able to perform techniques. The dozens of crows come together to form the body of a clone. When the chakra projected by the user is severed, the crows disperse, though the user is still able to continue to speak through it.
Name: Scattering Thousand Crows Technique (Sanzengarasu no Jutsu - 散千烏の術)
Canon/Custom: Canon
Rank: C
Type: Offensive || Supplementary
Element: /
Range: Short (0-5m), Mid (5-15m)
Specialty: Ninjutsu
Duration: -15 chakra per post
Cooldown: Duration + 4
Description: This technique summons a flock of countless crows, dazzling the enemy. The user can freely manipulate the crows by emitting chakra from his fingertips and altering it into high frequency waves. Since the crows continuously clone themselves, the target becomes completely surrounded, obscuring their field of vision. When no longer needed, the crows will simply disappear in a puff of smoke.
Name: Shadow Clone Technique
Canon/Custom: Canon
Rank: B-rank
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: Until the clone is destroyed, dispersed, or runs out of chakra
Cooldown: Three posts after the last clone is destroyed.
Description: Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Shadow clones can't be distinguished from the actual person even by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance. Because of the manner in which the clones are created, the user must divide their chakra among the clones, potentially using up all their chakra fairly quickly if the user is low on chakra or makes too many clones.
A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user.
(When making a Shadow Clone the user must spend 20 of their chakra per clone, however they may if they so choose give their clone more chakra. Example: If you want your clone to have 50 chakra then you must spend 20 chakra to make the clone and an additional 30 on top of that for the extra 30 chakra. Each clone otherwise will have 20 chakra unless given more - when the chakra is used up the clone will disappear.)
Name: Clone Great Explosion
Canon/Custom: Canon
Rank: A
Type: Offensive
Element: -
Range: Close
Specialty: Ninjutsu, Shadow Clone Technique
Duration: Until the clones are destroyed or explode
Cooldown: 5 posts after the last clone explodes
Description: This technique is used to create a shadow clone that can be detonated. The clone looks like a normal shadow clone, which allows the user to get it close to the target without them expecting anything besides a normal attack, or the target might even close in willingly to try to attack the clone. Using multiple tricks and diversionary tactics to disguise the nature of the clone can make this technique more likely to be effective. An exploding clone can detonate with the force that will totally obliterate your average house. A victim (of the same rank and lower) caught in a close range explosion will suffer serious 2nd degree burns, lacerations, possible loss of limbs; 3 or more clones detonating within close proximity of the target results in death (If serious medical attention is not applied after 3 posts.) It costs 25 extra chakra in addition to the 20 Chakra to create an exploding clone. (55 Chakra) An exploding clone can behave in the same manner as a Shadow Clone, with the exception that at any time the clone can sacrifice it's own Chakra reserve to detonate.
Name: Spiraling Sphere (Rasengan ~ 螺旋丸)
Canon/Custom: Canon
Rank: A
Type: Offensive
Element: /
Range: The user's palm
Specialty: Ninjutsu
Duration: 2 posts
Cooldown: 5 posts
Description: Spiraling Sphere creates a skull sized sphere of raw chakra in the user's hand. Performing this technique doesn't require any hand seals, it simply takes roughly six seconds of preparation, wherein the user concentrates a large amount of chakra into the centre of their hand, applying intense shape manipulation to contort it into a ball. This sphere can be maintained in the user's hand for up to two posts before dissipating. On impact, Spiraling Sphere can severe limbs [if it impacts with the appropriate joints] and cause severe physical trauma, shattering bones around the impact site as well as rending cleanly through up to six inches of flesh. While the Rasengan, unless impacting with the head or heart, cannot cause immediate death, it can cause severe internal trauma that can require immediate medical treatment. Chakra Cost: 25
Name: Big Ball Spiraling Sphere (大玉螺旋丸 Ōdama Rasengan)
Canon/Custom: Canon
Rank: A
Type: Offensive
Element: -
Range: Close
Specialty: Rasengan, Ninjutsu
Duration: 2 posts
Cooldown: 5 posts
Description: A ninjutsu with pre-eminent destructive power, caused by wildly spinning chakra inside one's palm and compressing it to a high density — the Rasengan. Using the same essentials, but also rapidly increasing the amount of chakra used, results in the
Big Ball Rasengan. Compressed to an even higher density than before, and doubled in size size compared to the ordinary variant, the chakra is released all at once as soon as the technique hits the target, releasing an extraordinary destructive power. Proportional to this power, the amount of chakra it consumes is also extraordinary. A victim hit with this technique (below A-Rank and without proper defenses) will face severe physical damage and require immediate medical attention. Chakra Cost: 25
Name: Ultra-Big Ball Spiraling Sphere ( 超大玉螺旋丸 Chōōdama Rasengan)
Canon/Custom: Canon
Rank: S
Type: Offensive
Element: -
Range: Close
Specialty: Rasengan, Senjutsu, Ninjutsu
Duration: 2 posts
Cooldown: 5 posts
Description: This technique adds natural energy to the Big Ball Rasengan. The natural energy rapidly increases it to gigantic proportions, larger than the user's own body, and is created in an instant. When it impacts, there is a large shock wave unleashed that can send unsuspecting shinobi flying. It was noted that if the Ultra-Big Ball Rasengan were to explode, it would easily carve away an entire mountain. Victims A-rank and lower without proper defenses will be dealt grave physical injury requiring immediate medical attention. Chakra Cost: 30
Name: Hiding with Camouflage Technique (迷彩隠れの術 Meisaigakure no Jutsu)
Canon/Custom: Canon
Rank: A
Type: Supplementary
Element: -
Range: -
Specialty: Ninjutsu
Duration: Until canceled
Cooldown: Duration +5
Description: This is a ninja escape technique that allows the user to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert maneuvers but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. The usefulness of this ability can be entirely negated by those with special vision or sensory skills, except for particularly adept users, who can completely erase even their chakra signature with it. Camouflage Technique costs 25 chakra to activate, and 10 to maintain each turn it is active.
When this technique is in play, no other Ninjutsu can be used; doing so will break the camouflage.
Name: Flight Technique
Canon/Custom: Canon
Rank: S
Type: Supplementary
Element: -
Range: -
Specialty: Ninjutsu
Duration: Until canceled
Cooldown: Duration +5
Description: This technique grants the user the ability to levitate and even fly. A skilled user is able to transfer this ability to others through physical contact with them for up to 5 posts. Flight Technique allows the user and those it is passed on to the movement speed of their rank. Flight Technique costs 30 Chakra to activate and 10 to maintain each turn. (Additional Chakra Costs for passing the ability to another person: 1 Post: 10 Chakra, 2 posts: 15 Chakra, 3 posts: 20 Chakra, 4 posts: 25 Chakra, 5 posts: 30 Chakra.)