Mitsuo Missing Ninja (S-Rank)
Posts : 39 Join date : 2014-08-06
| Subject: Uchiha, Mitsuo [Jutsu List] Sun Aug 10, 2014 9:43 pm | |
| D-RANK JUTSU - Vacuum Sword:
b]Name:[/b] Vacuum Sword Canon/Custom: Canon Rank: D Type: Defensive Element: Fuuton Range: 2m Specialty: Kenjutsu, Ninjutsu OR Chakra Flow Duration: 1 post Cooldown: 2 posts Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The gust itself causes little damage, only light bruising if it hits the opponent directly. However, the technique is strong enough to stop projectiles that are thrown at the user and can serve as a distraction.
- Stream:
b]Name:[/b] Futon: Ryuusui [Wind Style : Stream] Canon/Custom: Canon Rank: D Type: Supplementary Element: Fuuton Range: 5 meters Specialty: Ninjutsu Duration: / Cooldown: 2 posts Description: A useful jutsu for manoeuvring mid-air, this technique is nothing more then a somewhat powerful, concentrated burst of wind from the user's mouth. Most commonly used to change direction quickly mid-air; this jutsu can be used to push the user away from a solid surface, slow the body in a fall/slide, or create a small cloud of dust or debris.
- Misty Flame Dance:
Name: Katon: Kasumi Enbu no Jutsu [Fire Release: Mist Blaze Dance Technique] Canon/Custom: Canon Rank: D Type: Offensive Element: Katon Range: 10 meters Speciality: Ninjutsu Duration: -5 chakra per post of mist gas release Cooldown: Duration of gas release + 2 Description: After performing the necessary hand seals, the user breathes out a flammable mist, that once it meets with an ignition source, explodes into a large fireball. The explosion is on par with an Explosion Tag, however over a far larger area. Can cause mild second degree burns and concussive bruising.
- Temporary Paralysis:
Name: Kanashibari no Jutsu (Temporary Paralysis Technique) Canon/Custom: Canon Rank: D Type: Supplementary Element: / Range: 20 meters Specialty: Ninjutsu Duration: Maximum of 5 posts Cooldown: Duration + 2 posts Description: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. This is a D-rank ninjutsu where the intensity will vary greatly according to the user's level of skill. This jutsu will only work on people who are your rank or lower. If used on someone of your rank, there is only a 50% chance of the jutsu succeeding. The jutsu can be cast on a maximum of 3 targets at once.
- Snap Spark:
Name: Snap Spark Canon/Custom: Custom Rank: D Type: Supplementary Element: / Range: / Specialty: Ninjutsu OR Chakra Flow Duration: / Cooldown: 2 posts Description: An extremely simple jutsu in practice and function; the user merely focuses a small amount of chakra to the pad of the thumb of their dominant hand and then snaps their fingers normally. This causes a small burst of sparks to fall to the ground. This jutsu is meant to be a quick ignition source for other jutsu; but may also be used as a distraction. The sparks are no hotter then what fall from a child's sparkler and cause no damage; but the sting can make for a useful surprise.
C-RANK JUTSUS - Flying Sparrow:
Name: Flying Sparrow Canon/Custom: Canon Rank: C Type: Supplementary Element: / Range: 2m Specialty: Kenjutsu, Chakra Flow Duration: -5 chakra per post Cooldown: duration + 2 posts Description: Chakra extends from the tip of the user’s blade, effectively adding to the sword’s range. The chakra copies the properties of the blade, becoming as hard and durable as the sword itself. The increase can be difficult to see; but not impossible; a shimmer that extends from the edge of the solid blade to the edge of the maximum range (2 meters or 6 feet). While the extension takes on the same properties of the sword; it does not enhance the cutting power; as this is nothing more then a jutsu to gain some extra range. Damage calculations are unchanged while jutsu is active.
- Crow Clone:
b]Name:[/b] Crow Clone Technique (Karasu Bunshin no Jutsu - 烏分身の術) Canon/Custom: Canon Type: Offensive || Defensive || Supplementary Element: / Range: Maximum of 60 meters Specialty: Ninjutsu Duration: Until dismissed or destroyed Cooldown: Duration + 3 Description: A technique that produces a clone by projecting one's own chakra towards dozens of "crows". Because it uses crows as a medium, it requires less chakra than the normal Shadow Clone Technique, while still being able to perform techniques. The dozens of crows come together to form the body of a clone. When the chakra projected by the user is severed, the crows disperse, though the user is still able to continue to speak through it.
- Scattering Thousand Crows:
Name: Scattering Thousand Crows Technique (Sanzengarasu no Jutsu - 散千烏の術) Canon/Custom: Canon Rank: C Type: Offensive || Supplementary Element: / Range: Short (0-5m), Mid (5-15m) Specialty: Ninjutsu Duration: -15 chakra per post Cooldown: Duration + 4 Description: This technique summons a flock of countless crows, dazzling the enemy. The user can freely manipulate the crows by emitting chakra from his fingertips and altering it into high frequency waves. Since the crows continuously clone themselves, the target becomes completely surrounded, obscuring their field of vision. When no longer needed, the crows will simply disappear in a puff of smoke.
- Air Bullets:
Name: Futon: Kazejuugan [Wind release: Air bullets] Canon/Custom: Canon Rank: C Type: Offensive Element: Wind Range: Short(0-5m), Mid(5-15m), Long(15m+) Speciality: Ninjutsu Duration: / Cooldown: 4 posts Description: The user holds out their hand, palm flat and facing upward, where they condense their chakra into several pressurised spheres of wind that the user spits out in rapid succession towards the opponent. These air bullets are transparent spheres, and are roughly 4 inches in diameter. When fired, they travel at roughly 50mph. The user can spawn up to six of these bullets at a time before cooldown is enforced. Direct impact by one of these spheres will knock the victim back several feet, tear through any clothing it hits and leaving behind 1/2in gashes over a 6in radius. If a bullet grazes the target, it can leave small lacerations on any exposed flesh it comes near.
- Gale Palm:
Name: Futon: Reppusho [Wind Release: Gale Palm] Canon/Custom: Canon Rank: C Type: Offensive, Supplementary Element: Wind Range: Short(0-5m), Mid(5-15m) Specialty: Ninjutsu Duration: / Cooldown: 4 posts Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound are all increased by 1 rank.
B-RANK JUTSU - Ash Pile Burning:
Name: Katon: Haisekisho no Jutsu [Fire Release: Ash Pile Burning] Canon/Custom: Canon Rank: B Type: Offensive Element: Katon Range: Short(0-5m), Medium(5-10m) Speciality: Ninjutsu Duration: 3 posts Cooldown: 6 posts Hand Seals: Tiger Description: The user spews a stream of chakra infused gun-powder from their mouth up to 11 feet from them which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud, which can be used like a smokescreen, hindering sight up to 60%. The gunpowder cloud is moderately large as it is being 15-20 feet from the target at all points. After surrounding the enemy with the ash, the user can ignite it with a flint placed on their teeth beforehand to create a spark, resulting in a violent explosion, burning the enemy. The technique lasts 3 posts before the wind blows it away from the battle; of course unless the user ignites the gun powder. If the target is caught in the middle of the explosion there is a small chance of death, but most likely they will sustain major burns and several wounds all around their body. Any wind style jutsu involving manipulating the air can counter this technique easily. The gun-powder from this technique can also be set off via any Fire jutsu, or simply by the user clicking their teeth together. Costs 20 chakra.
- Shadow Clones:
Name: Shadow Clone Technique Canon/Custom: Canon Rank: B-rank Type: Supplementary Element: / Range: / Specialty: / Duration: Until the clone is destroyed, dispersed, or runs out of chakra Cooldown: Three posts after the last clone is destroyed. Description: Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Shadow clones can't be distinguished from the actual person even by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance.
A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user.
(When making a Shadow Clone the user must spend 20 of their chakra per clone, however they may if they so choose give their clone more chakra. Example: If you want your clone to have 50 chakra then you must spend 20 chakra to make the clone and an additional 30 on top of that for the extra 30 chakra. Each clone otherwise will have 20 chakra unless given more - when the chakra is used up the clone will disappear.)
- Great Fire Destruction:
Name: Katon: Goka Messhitsu [Fire Release: Great Fire Destruction] Canon/Custom: Canon Rank: B Type: Offensive Element: Katon Range: Short(0-5m), Medium(5-10m), Long(15m+) Speciality: Ninjutsu Duration: Up to two turns Cooldown: Five turns Hand Seals: Tiger Description: The user forms the related hand seal, and breathes out a continuous stream of fire. This torrent devours everything before it, turning everything in it's path to ash. The intensity of the flames fades once it goes beyond the first 15 metres, This stream must be sustained or it will quickly break off into nothingness. The cost is 20 for the first turn, and 15 for the second turn if the user chooses to continue it.
- Dust Cloud:
Name: Futon: Fujin no Jutsu [Wind Release: Dust Cloud Technique] Canon/Custom: Canon Rank: B Type: Offensive Element: Wind Range: 10 meters Speciality: Ninjutsu Duration: -15 chakra per post Cooldown: Five turns Description: The user charges chakra around their body, creating a rising stream of high-velocity wind that picks up all loose dirt and particulate matter to create a blinding dust cloud. Inside the cloud the air moves like the center of a typhoon; raging from all direction and turning the particules in the air into a giant sandpaper blast. Between the abrading dusts and high pressure winds, nearly anything caught within the cloud but the user is torn to shreads.
- Vacuum Wave:
b]Name:[/b] Futon: Shinkuha [Wind Release: Vacuum Wave] Canon/Custom: Canon Rank: B Type: Offensive Element: Wind Range: 25 meters Speciality: Ninjutsu Duration: / Cooldown: 5 posts Description: The user takes a deep breath and spins while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting blast of air is sharp and powerful enough tocause significant injuries even at maximum range. Within 10 meters, limbs can be severed by this blast, with deep 2in gashes left behind if the torso is hit. A head shot at this rate is an instant knockout to anyone of equal or lower rank; and a 2 post stun or anyone above; and can be fatal without b-rank or better medical treatement being administored within 5 posts. Beyond 10 meters the damage is less severe, but still significant; 1in deep gashes and instant 2 post stun to anyone hit in the head. Limb amputation is not likely beyond 10 meters.
A-RANK JUTSUS - Reverse Mist Beheading:
Name: Reverse Mist Beheading Canon/Custom: Canon Rank: A Type: Offensive Element: - Range: 5m Specialty: Kenjutsu, Ninjutsu Duration: 1 post Cooldown: 5 posts Description: After creating several solid (Elemental/Shadow/Fuuin) clones which surround the enemy and attack them simultaneously forcing them to jump into the air and act as a distraction. The real user will then attack them from above aiming to strike at the center of his opponent’s torso, creating a long, deep gash that can cause him or her to bleed out if it isn’t tended to quickly (Within 5 posts).
- Punishment of Atlas:
Name: Wind Release: Punishment of Atlas (Fuuton: Keibatsu no Atorasu - 風遁: アトラスの罰) Canon/Custom: Custom Rank: A Type: Offensive Element: Fuuton Range: 20 meters Specialty: Ninjutsu Duration: -30 chakra per post Cooldown: Duration + 6 Description: After weaving the needed hand signals, the user manipulates the air currents above them to amass and create an area of extremely high pressure. The user then drops the mass of air on their target at a high velocity. The air pressure reduces the target into the ground as if the gravity was increased. The extreme weight of the air makes it hard for the target to move a finger, let alone get up. The user, however, is unharmed by this and now has the advantage to subdue the opponent or kill them.
- Rasengan:
Name: Spiraling Sphere (Rasengan ~ 螺旋丸) Canon/Custom: Canon Rank: A Type: Offensive Element: / Range: The user's palm Specialty: Ninjutsu Duration: -20 chakra per post Cooldown: Duration + 2 Description: Spiraling Sphere creates a skull sized sphere of raw chakra in the user's hand. Performing this technique doesn't require any hand seals, it simply takes roughly six seconds of preparation, wherein the user concentrates a large amount of chakra into the centre of their hand, applying intense shape manipulation to contort it into a ball. This sphere can be maintained in the user's hand for up to two posts before dissipating. On impact, Spiraling Sphere can severe limbs [if it impacts with the appropriate joints] and cause severe physical trauma, shattering bones around the impact site as well as rending cleanly through up to six inches of flesh. While the Rasengan, unless impacting with the head or heart, cannot cause immediate death, it can cause severe internal trauma that can require immediate medical treatment.
- Great Fire Annihilation:
Name: Katon: Goka Mekkyaku no Jutsu [Fire Release: Great Fire Annihilation] Canon/Custom: Canon Rank: A Type: Offensive, Defensive Element: Katon Range: Short(0-5m), Medium(5-10m), Long(15m+) Speciality: Ninjutsu Duration: Up to two turns Cooldown: Seven turns Hand Seals: Horse Description: The user forms the related hand seal and breathes out a massive torrent of fire, which forms into a large wall before the user and begins to march forward in-front of the user. These intense flames devour everything in their way, turning whatever and whoever they hit to ash. The user has to maintain the stream of fire to keep the wall going, which they can do for up to two turns. The first turn costs 20 chakra, and the second turn costs 15.
- Vacuum Sphere:
Name: Futon: Shinkugyoku [Wind Release: Vacuum Sphere] Canon/Custom: Canon Rank: A Type: Offensive Element: Wind Range: 15 meters Specialty: Ninjutsu Duration: / Cooldown: 5 posts Description: The user takes a deep breath and then exhales up to 6 blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function; up to 4in deep. The closer the enemy to the user, the higher the chance of full penetration; with someone within 3 meters being the most susceptible to this effect. Baring a strong enough body armour, a hit could prove fatal if taken near (Within 2 inches) of a vital organ or major artery.
S RANK JUTSU - Solar Storm:
Name: Fire Release: Solar Storm Technique (Katon: Taiyou Boufuu no Jutsu - 火遁・太陽暴風の術 Canon/Custom: Custom Rank: S Type: Offensive Element: Katon Range: 100 meters Specialty: Ninjutsu Duration: 1 post Cooldown: 15 posts || Twice per thread Description: After weaving the needed hand signals, the user creates a small sphere of fire in their hand and channels chakra into it. Then, the sphere gathers heat radiation from the sun until it glows white and emits bands of energy from it similar to solar flares in the sun. The user then hurls the sphere at their target and uses one final hand signal. The sphere explodes in gigantic blasts of fire that cover a large radius, capable of tearing a crater into the ground almost fifty feet deep and over a mile in diamater. The intense heat from the sphere can generate winds to throw the flames even further and toss away surrounding objects. Anything in the immediate area is instantly set on fire, so this technique is best used from a good distance. This jutsu costs base S-rank chakra plus an additional 70 chakra.
- Eight Red Yang Formation:
Name: Eight Red Yang Formation (Yasekiyōjin - 八赤陽陣) Canon/Custom: Custom Rank: S Type: Defensive Element: / Range: 60 meters Specialty: Ninjutsu Or Fuuinjutsu Duration: -40 chakra per post Cooldown: Duration + 8 Description: The user forms eight points from between their palms and scatter them far in whatever formation the user chooses. These points then connect to one another and form a stalwart barrier capable of repelling various chakra infused attacks and send powerful shocks throughout the body of anyone who touches the barrier. The barrier's stability can be alter to have a malleable design to dissipate the force of a more threatening powerful attack. The user can also open up portions of the barrier to allow passage in and out of it. The barrier is able to repel all jutsu of B-rank or below, 5 A-rank, and 1 S-rank jutsu before breaking. All SS-rank jutsu will break this barrier instantly. The damage caused by touching the walls of the barrier are equal to A-rank electrocution damage; 3rd degree contact burns and 2 posts of stun.
SS RANK JUTSU - Rasenshuriken:
Name: Fūton: Rasenshuriken Canon/Custom: Canon Rank: SS Rank Type: Offensive Element: Futon Range: Close/Med/Far Specialty: Ninjutsu Duration: instant Cooldown: 7 rounds, twice per thread Description: By manipulating the wind-natured chakra of the Wind Release: Rasengan, the user creates four large points, causing the Rasengan to take on the appearance of a giant fūma shuriken, with the Rasengan in the centre remaining a perfect sphere. The technique gives off a loud screech-like noise during, and after formation. The Rasenshuriken creates countless microscopic wind-blades that severely damage the body on a cellular level. The wind-blades sever all nerve channels in the body, leaving the target unable to move after being struck. They also attack the entire chakra circulatory system, which cannot be repaired by any form of medical ninjutsu whatsoever. Depending on the severity of the damage, the victim may not be able to perform a technique ever again.
- Cloak of the Fire Saint:
Name: Fire Saint Style: Cloak of the Fire Saint Canon/Custom: Custom Rank: SS Rank Type: Supplimentary Element: Katon Range: 5m radius Specialty: Ninjutsu Duration: Sustainable (20 chakra per post up to 8 posts) Cooldown: 7 posts Description: Mitsuo takes a second to focus his chakra and change it into a controlled amount of fire chakra, starting at his hands and quickly surrounding his entire body. The fire does not quite contact his skin, being protected by a thin layer of chakra. He will then have an orange glow and any unprotected person who gets within five meters of him will take fourth degree burns. Suiton attacks will do +1 damage on him in this form as well. As this is not a defensive jutsu, any jutsu of equal rank, Suiton Jutsu of A rank or higher, or Fuuton Jutsu of SS rank can break this. Exposure to the jutsu for an armoured opponent for longer than one round will cause the full effects (as the heat is what causes the burns, not the fire itself) The jutsu is sustained by Mitsuo at a cost of 20 chakra per post.
CLAN JUTSU - Sharingan:
Name: Sharingan Canon/Custom: Canon Rank: D-S Type: Supplementary Element: None Range: Self Specialty: - Duration: Until cancelled, 10 chakra drain per post Cooldown: 3 posts Description: The infamous dojutsu of the Uchiha clan, The first of the Sharingan's powers is being able to see the flow of chakra. The Sharingan itself gives colour to chakra, allowing the wielder to differentiate them.They are also able to tell if a person is under a genjutsu because the person's chakra flow would be irregular. The Sharingan's second-most prominent ability grants the user an incredible clarity of perception, allowing them to easily recognize genjutsu and different forms of chakra, though not to the same extent as the Byakugan. This also allows the user to pick up on subtle details, enabling them to read lip movements or mimic something like pencil movements. As the Sharingan evolves, gaining more tomoe, this ability extends to being able to track fast-moving objects before finally giving some amount of predictive capabilities to the user, allowing them to see the image of an attacker's next move from the slightest muscle tension in their body and counter-attack or dodge without any wasted movement. However, even though the user may be able to see an attack or know it is coming, their body may not always have time to react. The user can memorize ninjutsu, genjutsu, and taijutsu with near-perfect accuracy, allowing the user to use the techniques as their own, or even modify them to create their own new techniques. In order to reproduce a copied technique, however, one must have the necessary skill or ability to perform them. The wielder of the Sharingan, through continued use and training, changes its form further, which involves the eye maturing fully until it has three tomoe. As the Sharingan develops, the user gains heightened abilities through the heightened ocular sense.
Each tomoe must be gained through a time of extreme emotional stress, generally a real fear of the death of oneself or a loved one or a reaction to a loved one dying in an unnatural manner, with a word count accompanying the awakening of each tomoe. Initial sharingan/first tomoe: 1,000 words (Allows the user to copy hand signs and perceive fast movements) Second tomoe: 2,000 words (Allows for copying techniques, perception of faster movements and limited predictive abilities) Third tomoe: 3,000 words (Allows for full utilization. Can copy all abilities and techniques seen, perceive the fastest movements and heightened prediction abilities) {Admin’s Note: You are allowed to use NPC’s for your moment of awakening for your Sharingan.)
- Mangekyo Sharingan:
Name: Mangekyo Sharingan Canon/Custom: Canon Rank: S Type: Supplementary Element: None Range: Self Specialty: - Duration: Until cancelled, 10 chakra drain per post Cooldown: 3 posts Description: The Mangekyō Sharingan (万華鏡写輪眼; Literally meaning "Kaleidoscope Copy Wheel Eye"), noted to be the "heavenly eyes that see the truth of all of creation without obstruction" (天壌の理を掌握せし瞳, tenjō no kotowari wo shōaku seshi hitomi) is an advanced form of the Sharingan that has only been activated by a handful of Uchiha. It has also been known on rare occasions to be activated by non-Uchiha.
It is distinguished from a normal Sharingan by its appearance, which changes the form of the tomoe seal. Unlike the Sharingan, the appearance of the Mangekyō Sharingan differs from user to user with all known wielders of the dōjutsu having eyes that resemble variations of pinwheels. It has been used to cast genjutsu on tailed beasts, even as fearsome as Kurama, the Nine-Tailed Demon Fox. Over time, use of the Mangekyō Sharingan's techniques deteriorates the user's eyesight to the point of blindness, a harsh fate for those that have grown accustomed to the power and visual acuity it affords. Only by transplanting the eyes of another Uchiha can they hope to regain their sight, and ocular powers. If the transplanted eyes happen to be the Mangekyō Sharingan of an Uchiha with strong blood ties with the recipient — ideally a sibling — the likelihood of compatibility is increased, resulting in the creation of an Eternal Mangekyō Sharingan (永遠の万華鏡写輪眼, Eien no Mangekyō Sharingan). This process, not only permanently restores the recipient's eyesight, but also bolsters their own ocular power with that of the donor's. This is signified by the intertwined appearance of their Mangekyō Sharingan's tomoe seals, with traits of the donor's tomoe merging with those of the eyes' new host. Due to the strict compatibility issues and the Mangekyō Sharingan's rarity, not everyone can gain these benefits by transplanting the eyes of just any Uchiha, which has been the cause of many fruitless sacrifices throughout the Uchiha clan's history. The Mangekyō Sharingan is awakened through the trauma experienced from the death of a person very close to the Sharingan user. With the user normally having to witness or experience this first hand, Uchiha throughout history have killed those closest to them in order to expedite this process. To obtain the Mangekyō Sharingan, one must feel the emotion of losing a friend or family, as merely killing them or watching them die will not activate it. 1-3 Uses: No Effect 3-5 Uses: Deterioration Begins. Peripheral Vision is gone by this point. 6-7 Uses: Eyesight continues to deteriorate: giving a tunnel vision type sight. After the seventh use total and complete blindness occurs.
- Eternal Mangekyo Sharingan:
Name: Eternal Mangekyo Sharingan Canon/Custom: Canon Rank: S Type: Supplementary Element: None Range: Self Specialty: - Duration: Until cancelled, 10 chakra drain per post Cooldown: 3 posts Description: The Eternal Mangekyō Sharingan (永遠の万華鏡写輪眼, Eien no Mangekyō Sharingan) is a permanent version of the Uchiha's Mangekyō Sharingan. Over time, use of the Mangekyō Sharingan's techniques deteriorates the user's eyesight to the point of blindness. Only by taking and transplanting the eyes of another Uchiha clan member can the vision be restored, a process that results in the creation of an Eternal Mangekyō Sharingan. The tighter the blood ties are between the "donor" and the receiver, the better it is for compatibility, siblings for example. The time from fusing the donor's Mangekyō with the receiver's Mangekyō to the point of full recovery is at least several days in the case of Sasuke. Not only does this process permanently restore one's eyesight, but it also gives the person even greater power. The Eternal Mangekyō Sharingan also changes form from the original, with what appears to be a fusion of the current owner's Mangekyō with the previous owner's.
- Amaterasu:
Name: Amaterasu Canon/Custom: Canon Rank: S Type: Offensive Element: Katon Range: Eyesight Specialty: Ninjutsu Duration: Until the End of the Thread Cooldown: 15 Posts Description: The jet-black flames of the Amaterasu, said to be "the fires from hell" and as hot as the sun, ignite at the focus of the user's vision. The flames are capable of burning through mostly anything in their path, even smothering regular fire techniques with ease. Amaterasu is said to never stop burning; even when whatever is caught by Amaterasu is completely reduced to ash or destroyed, it can still continue burning for seven days and seven nights. It cannot be extinguished with water or any other normal methods. However, the flames burn fairly slowly, sometimes allowing anyone struck by Amaterasu an opportunity to remove whatever clothing or body parts have been caught ablaze. Users of this technique have shown the ability to manipulate these flames to some extent. When Amaterasu is initially used it will cover a 3 meter area of the focal point. The flames will then spread 5 meters per post after that in all directions. This jutsu costs 30 chakra to use. Requirements: - You must be S-Rank to use this Jutsu. - You must be a pure blood Uchiha (No Cross Clan)
- Tsukuyomi:
Name: Tsukuyomi Canon/Custom: Canon Rank: S Type: Offensive Element: / Range: Eyesight Specialty: Genjutsu Duration: 1 Post Cooldown: 15 Posts Description: Tsukuyomi is noted to be one of the most powerful genjutsu in existence. It is unique to the Uchiha clan and only those who have awakened the Mangekyō Sharingan can perform it. Tsukuyomi requires eye contact to be performed, trapping the target within an illusion completely under the user's control. This technique allows the user to alter the perception of time with ease within the genjutsu to make a few seconds seem like many days as a means to torture the target. This results in the victim suffering psychological trauma that incapacitates them for a considerable period of time. This jutsu costs 30 chakra to cast. Only one person can be effected at a time with this jutsu. Requirements: - You must be S-Rank to use this Jutsu. - You must be a pure blood Uchiha (No Cross Clan)
- Kagutsuchi:
Name: Kagutsuchi Canon/Custom: Canon Rank: A Type: Supplementary, Offensive Element: Katon Range: Eyesight Specialty: Ninjutsu Duration: 25 Chakra to Start, -5 per Post to Maintain Cooldown: Duration +2 Description: Blaze Release: Kagutsuchi is a technique which applies Shape Transformation to the black flames of Amaterasu, allowing the user to manipulate them at will. This technique also allows the user to extinguish these flames. Converging the flames in front of the user, a barrier of spike-shaped flames can be created not only shields him, but also burns and pierces any opponent that touches it. Among the weapons that can be manifested from the orb of black flames wielded by Susanoo are swords, magatama-shaped projectiles, and arrows that can be fired from its bow. The flames can be wielded in the user's own hand without being incinerated, and can be manipulated into a flexible sword, as well as fire spike-shaped projectiles from the blade for a long-ranged attack. Requirements: - Must have MS/EMS Sharingan
- Copy Wheel Eye:
Name: Copy Wheel Eye Canon/Custom: Canon Rank: D-S Type: Supplementary Element:- Range: Within eyesight Specialty: Sharingan Duration: N/A Cooldown: 2 posts(D), 3 posts (C), 4 posts (B), 6 posts (A), 7 posts (S) Description: The Copy Wheel Eye allows the Uchiha ninja to memorize and possibly learn any jutsu they see. The jutsu, once seen, can be memorized for the course of the remainder of the current thread at the cost of 1.5 times the basic cost of the copied jutsu. If the user wishes to keep the jutsu, they must pay for it like normal (Once the jutsu is learned, the chakra cost returns to normal). If the element used in the jutsu is not one of the user's elements, then the user must pay 1.5 times the normal amount of chakra to use the jutsu. (The copy cost, plus the affinity cost will compound up to 3x. In addition, the power of the jutsu will reduced by 25%) The clan member may not learn any jutsu outside one of their specialties. Medical Ninjutsu cannot be copied at all unless you have medical ninjutsu as a specialty at that rank or higher. If the Uchiha is D-rank, they may not use any S-rank jutsu they see. Also, any jutsu used must be paid for in the Technique Shop.
- Kamui (Right Eye):
Name: Kamui Canon/Custom: Canon Rank: B-S (S) Type: Offensive, Defensive, Supplementary Element: / Range: Close Specialty: Sharingan Duration: 1-3 Posts Cooldown: 10 Posts after Deactivation Description: Kamui is a powerful Mangekyō Sharingan dōjutsu that creates a unique and specialized form of space–time ninjutsu. It allows the user to achieve two very distinct, yet closely associated feats — teleportation and intangibility. Right Eye: The unique trait of this eye is the ability of intangibility. When activated, any part of the user's body that overlaps with a solid object is seamlessly warped to the other dimension, making it appear as though he/she is phasing through them. Using this ability, the user can dodge most attacks, and by overlapping his/her entire body into large objects, he/she can not only conceal himself/herself from view, but erase all traces of his/her chakra. The user is also able to enter and travel through the ground using this ability, a characteristic he/she can often exploit to ambush his/her opponents from below. Though he/she is unable to establish any physical contact while being intangible, the user can still use chakra chains. He/She also seemingly possesses the capability to extend this intangibility to whatever he's/she's touching at the moment of activation, as long as he/she is able to maintain some form of contact with at least a part of the desired item or person. The user centres his/her Kamui around his/her right eye and also requires physical contact with the target to warp them. B Rank: The user is capable of dodging one attacks per post by warping part of their body into the other dimension. The user is also capable of entering and traveling through the ground. The user is capable of fully entering into the shared dimension at this point, allowing them to teleport. The user is also now able to conceal himself/herself from view along with erase all traces of his/her chakra. A Rank: The user is capable of dodging two attacks per post by warping part of their body into the other dimension. The user is now also capable of causing whatever or whoever he/she is touching at the moment of activation intangible as well so long as they maintain physical contact and keep them there. S Rank: The user is capable of dodging three attacks per post by warping part of their body into the other dimension. Requirments: - Event Prize - Must Choose Either Right or Left, Cannot have Both in one Event
| |
|