Kaekio Jounin (S-Rank)
Posts : 9 Join date : 2014-07-28
| Subject: Keakio Yuki(justu List) Mon Jul 28, 2014 11:17 pm | |
| - D- Rank:
Name: Hidden Mist Jutsu Canon/Custom: Canon Rank: D Type: Supplementary Element: Water Range: 20 meters Specialty: Ninjutsu Duration: -5 chakra per post Cooldown: duration + 5 posts Description: This displacement technique is a specialty of the ninja from areas with large sources of water nearby, where one causes a mist to spring forth by lifting up some water from either a per-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. Any Doujutsu with the ability to 'See' chakra can easily defeat the mists; as well as a sensor ninja of 2 ranks above the user.
Name: Water Release: Hiding in Water Canon/Custom: Canon Rank: D Type: Supplementary Element: Water Range: / Specialty: Ninjutsu Duration: 5 post, -10 chakra per post after initial 5 Cooldown: 10 posts Description: Using this jutsu, a ninja is able to be concealed within water itself. The user may submerge in a body of water as small and shallow as a puddle. While submerged, the ninja is perfectly hidden, detectable only by sensors of 1 rank higher or more from the user; or a normal ninja of 2 ranks higher.
Name: Wind Release: Wind Kunai Technique (Fūton: Kaze Kunai no Jutsu - 風遁: 風クナイ技術) Canon/Custom: Custom Rank: D Type: Offensive Element: Fuuton Range: 10 meters Specialty: Ninjutsu Duration: 1 post Cooldown: 3 posts Description: The user is able to create kunai made entirely of wind chakra, which they are able to throw up to 10 meters before the kunai disperse on their own. Each kunai is as powerful as a normal D-rank kunai, and the user is able to create 6 per usage of this jutsu.
Name: Water Release: Archerfish Canon/Custom: Canon Rank: D Type: Supplementary Element: Water Range: Short (0-5m) Specialty: Ninjutsu Duration: / Cooldown: 3 posts Description: This jutsu is nothing more then a simple jet of water; used to create the standing water for other, more advanced Water jutsu. The amount of water created is dependent on the User's rank. D-rank users would produce only a few gallons; C-rank up to 10 ft³ (Cubic Feet), B-rank 1 acre ft, A-rank 3 acre ft. This jutsu does have one other practical usage; it may be used to extinguish flames or fire jutsu; so long as the fire jutsu does not exceed the user's own rank; IE: the fire jutsu is C-Rank and the User of Archerfish is D-rank, the water would not be released in sufficient quantities to stop the fire.
Name: Futon: Ryuusui [Wind Style : Stream] Canon/Custom: Canon Rank: D Type: Supplementary Element: Fuuton Range: 5 meters Specialty: Ninjutsu Duration: / Cooldown: 2 posts Description: A useful jutsu for manoeuvring mid-air, this technique is nothing more then a somewhat powerful, concentrated burst of wind from the user's mouth. Most commonly used to change direction quickly mid-air; this jutsu can be used to push the user away from a solid surface, slow the body in a fall/slide, or create a small cloud of dust or debris.
- C-ranked:
Name: Crow Clone Technique (Karasu Bunshin no Jutsu - 烏分身の術) Canon/Custom: Canon Rank: C Type: Offensive || Defensive || Supplementary Element: / Range: Maximum of 60 meters Specialty: Ninjutsu Duration: Until dismissed or destroyed Cooldown: Duration + 3 Description: A technique that produces a clone by projecting one's own chakra towards dozens of "crows". Because it uses crows as a medium, it requires less chakra than the normal Shadow Clone Technique, while still being able to perform
Name: Scattering Thousand Crows Technique (Sanzengarasu no Jutsu - 散千烏の術) Canon/Custom: Canon Rank: C Type: Offensive || Supplementary Element: / Range: Short (0-5m), Mid (5-15m) Specialty: Ninjutsu Duration: -15 chakra per post Cooldown: Duration + 4 Description: This technique summons a flock of countless crows, dazzling the enemy. The user can freely manipulate the crows by emitting chakra from his fingertips and altering it into high frequency waves. Since the crows continuously clone themselves, the target becomes completely surrounded, obscuring their field of vision. When no longer needed, the crows will simply disappear in a puff of smoke.
Name: Hyoton Release: Ice Blade Canon/Custom: Custom Rank: C Type: Offesnive/ Element: Hyoton Range: Self Specialty: Bukijustu/Ninjustu Duration: Instant (the blade will last until destroyed but doesn't need chakra to stay) Cooldown: 4 posts Description: The user forms the neccesary hand signs, and then presses there palms together and then slowly seperates them, as they seperate their hands, a blade shall be formed out of it, this blade is straight with a handle of a Katana, and about 60 cm long ( the blade part is) , the blade can cut 1 inch deep, and will cause 1st degree frost burns. as many of these swords can be create as the cooldown permits (meaning that the after you create one sword, then wait the cool down you can create a second sword and both will remain until broken) the sword will shatter upon coming in contact with a B-ranked justu, or a C-ranked Katon justu.
Name: Fuuton: Razor Aura Canon/Custom: Custom Rank: C Type: Defensive Element: Fuuton Range: 5 meters Specialty: Ninjustu Duration: 10 chakra per post (maintainable) Cooldown: 2 + maintained posts Description:A strong wind begins spiraling around the user, causing anything loose and light to begin spinning around the user although that is pure cosmetic, the real effect of this justu is the sharply shaped chakra that spins around the user, knocking projectiles off course, and slashing through things that can be slashed through. if some one was to enter this aura, the would recieve cuts at about 6 per second, these cuts cut about 1/4 inches deep, and will cut at random points on any place in the Aura, however there is one side effect due to the wind blowing around, any Katon justu will be strengthened by one rank if it comes in contact with the Aura.
Name: Suiton Style: Rainy Day Canon/Custom: Custom Rank: C Type:supplementary Element: Suiton Range: 15 meters around the user Specialty: Ninjustu Duration: Maintainable Cooldown: Maintained posts +3 Description: The user makes a series of hand signs and then clouds form over the user as they condense water in the air and ground around them into the air above them, then the begins to rain, not a heavy rain but not to light either. this rain will produce roughly 1 to 2 inches of water per post and can be used in conjunction with the users other justu.
- B-ranked:
Name: Water Release: Water Beast Canon/Custom: Canon Rank: B Type: Offensive Element: Water Range: Short (0-5m), Mid (5-15m) Specialty: Ninjutsu Duration: - 10 chakra per post Cooldown: Duration +4 Description: The user manipulates water and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth, or sweep the area with its claws to let a powerful torrent of water to wash the enemies away. The beast can fire the streams of water as long as the water source it is created from lasts, up to once per post and to a distance of 15 meters. The force of the claws is enough to shatter rock and dent steel. A direct hit from the claw will disable the enemy for 2 posts, as well as causing severe pain and busing, as well as the high possibility of fractured or broken bones.
Name: Water Release : Water Dragon Bullet Canon/Custom: Canon Rank: B Type: Offensive Element: Water Range: Short (0-5m), Mid (5-15m), Far (15m+) Specialty: Ninjutsu Duration: 1 posts Cooldown: 4 posts Description: This technique shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user is able to create sufficient amounts of water themselves, it is possible to use it even in a place where there is none. The dragon itself will not exceed a maximum length of 50 feet, nor a maximum diameter of 5 feet. The dragon itself is rather bulky, leading to a distinct lack of accuracy control; something that must be trained to overcome. This leaves the chance for evasion, if the target is far enough away and is quick enough. The dragon itself travels as easily twice the comfortable running speed of the average C-Rank ninja, but given the lack of control it can still be evaded if you are able to dodge to the side far enough, fast enough. The power of this jutsu is the sheer concussive force of the blast; which can be enough to render some targets unconscious, as well as cause major injuries. Massive bruising and extreme pain are guaranteed, as well as a very high risk for broken bones and moderate internal injuries.
Name: Water Release: Great Typhoon Wave Technique (Suiton: Gotaifuu Nami no Jutsu - 水遁:台風波法) Canon/Custom: Custom Rank: B Type: Offensive Element: Suiton Range: 50 meters Specialty: Ninjutsu Duration: 1 post Cooldown: 10 posts Description: After forming the needed hand signs, the user can manipulate a large body of water to generate a gigantic tidal wave that can crash upon and submerge a large multitude of enemies. Depending on the chakra level of the user, the wave's water pressure can be increased from just being enough to wash away opponents to becoming strong enough to crush anything it touches. This technique can also generate lesser Water Release techiques if another Water Release user is present.
(this is a stronger version) Name: Water Release: Rising Water Basin (Suiton: Jōshō Mizuryūiki - 水遁・上昇水流域) Canon/Custom: Custom Rank: B Type: Supplementary Element: Suiton Range: 15 meters Specialty: Ninjutsu Duration: -10 chakra per post Cooldown: Duration + 2 Description: A unique jutsu that is similar to the Water Release: Waterfall Basin Technique, in that the user uses their chakra to pull groundwater to the surface. Instead of forming it into a waterfall, however, the user simply pulls it up, leaving it in it's natural shape and forms a massive pool of water the spreads 15 meters in every direction from the center which will be where the user was standing. this water will also be about 10 meters deep.
Name: Hyoton Release: Spike Creation Canon/Custom: Custom Rank: B Type: Offensive/Defensive Element: Hyoton Range: 5 meters/ 40 meters Specialty: Ninjustu Duration: 15 per post Cooldown: Maintained posts Description:with this justu active it allows the user to create 10 ice spikes per post. they can create them out of any point out of their body, and the spikes they create can be up to 5 meters long, or the user can create ones that are 3 meters long and detach those from their body, and use them are projectiles (they have to be thrown or have some method of traveling they will not simply lunch the users body) if lunched the Ice spikes can go up to 40 meters before the user cannot cool them any more and they melt instantly.these ice spikes can go up to 2 inches deep, and cause minor 2nd degree frost burns.
- A-ranked:
Name: Water Release: Boiling Rage Searing Dragon (Suiton: Wakushō Doryū - 水遁・沸焦怒龍) Canon/Custom: Custom Rank: A Type: Offensive Element: Suiton Range: 50 meters Specialty: Ninjutsu Duration: 1 post Cooldown: 6 posts Description: The user creates five dragons made from boiling hot water and launches them at the target(s). The user is able to control the dragons remotely to ensure they hit the target(s). This technique causes heavy damage as well as cause severe burns. When one of the dragons hits something it makes a thick mist making this an effective smokescreen to hide from enemies. The user can also channel lightning through it to increase it's lethality.
Name: Water Release: Rising Dragon Ripping Earth Technique (Suiton: Shōryū Retsudo no Jutsu - 水遁・昇竜裂土の術) Canon/Custom: Custom Rank: A Type: Offensive Element: Suiton Range: 40 meters Specialty: Ninjutsu Duration: 1 post Cooldown: 8 posts Description: This technique has the same properties as Water Release: Rising Pressure Geyser Technique, only the water from the geyser transforms into a dragon like figure. This makes it where she is capable of controlling the direction of the water dragons path. Its powerful enough to crush most obstacle's in its way such as shield. Though the number of Water Dragons the user is able to create is limited to three, as they also drain a fair amount of chakra.
Name: Hyoton Release: Wolf Fury Canon/Custom: Custom Rank: A Type: Offensive/Defensive Element:Hyoton Range: 50 meters Specialty: Ninjustu Duration: Maintainable Cooldown: Maintained posts + 5 Description:The user makes a the correct hand signs and then five crystal looking wolves appear out of the ground, these wolves can go up to 50 meters away from the user, the shatter upon contact with S-rank justu or 3 A-rank justu (katon justu act as one higher) all other justu will not effect them except for maybe stunning them or knocking them back. these wolves can bite and scratch, causing 3 inch deeps wounds, and 2nd degree frost burns. if you touch any part of the wolf that point of contact will immediately receive 1st degree frost burns.
- S-ranked:
Name: Crystal ice mirrors Canon/Custom: Canon Rank: S Type: Offensive/Defensive Element: Hyoton Range: 10 meter diameter Specialty: Ninjustu Duration: Maintainable (15 chakra per post) Cooldown: 7 posts after Justu was ended. (only twice per topic) Description: The User using a near by water source creates a half circle of ice around a target. then the user goes into one of the mirrors and their image is reflected a crossed all of them. once this set up is complete the User is allowed to go from one ice mirror to the next, at a rank above their own speed, so their place can be completely sealed. These mirrors can be broken from an S-ranked attacked or a A-ranked Katon justu.
Name: Ice Aurora Canon/Custom: Custom Rank: S Type: Supplementary Element: Hyoton Range: 100 meters Specialty: Ninjustu Duration: Maintainable( 20 Chakra per post) Cooldown: once per thread Description: The user expels Hyoton Chakra in every direction for 100 meters. this causes the air to become freezing cold within minutes in the effected area, and the temperature to drop dramatically. this sudden cold will cause everyone in the effect area's movement speed to be decreased by one rank, however all Kazabana Members who are used to this temperature will recieve a increase in speed by one rank. anyone in this field who is not a kazabana will slowly recieve frost burns as well. first post 1st degree, third post 2nd degree, fourth post they will receive third degree posts, and due to the coldness of the air, by the sixth post in the aurora their muscles will completely lock up and freeze causing them to be unable to move until the justu has worn off.
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