Name: Substitution Jutsu (Kawarimi no Jutsu - 変わり身の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: /
Cooldown: 3 posts
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations, as it allows for a swift getaway from danger.
This technique will not work on someone who has Perception 1 Rank or higher than you.
Name: Clone Technique (Bushin no Jutsu - 分身の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: - 5 chakra per post.
Cooldown: Duration + 2
Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).
Name: Transformation Jutsu (Henge no Jutsu - 変化の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: -10 chakra per post
Cooldown: Duration + 4
Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it.
Detection of this jutsu is related to your Perception Ability Stat. If your PER stat is equal to or lower than the Rank of the person Transformed, you will not be able to detect that they are using a jutsu. If your PER is at least 1 sub-teir above that of the Transformed user, you will be able to see through the transformation.
Name: Body Flicker Technique (Shunshin no Jutsu - 瞬身の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: /
Cooldown: /
Description: By using the Body Flicker Technique, a ninja can move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination.
The Body Flicker Technique CANNOT BE USED IN COMBAT. It can only be used to enter, or leave, a thread.
Name: Shadow Clone Technique
Canon/Custom: Canon
Rank: B-rank
Type: Supplementary
Element: /
Range: /
Specialty: Ninjutsu
Duration: Until the clone is destroyed, dispersed, or runs out of chakra
Cooldown: Three posts after the last clone is destroyed.
Description: Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Shadow clones can't be distinguished from the actual person even by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance.
A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user.
(When making a Shadow Clone the user must spend 20 of their chakra per clone, however they may if they so choose give their clone more chakra. Example: If you want your clone to have 50 chakra then you must spend 20 chakra to make the clone and an additional 30 on top of that for the extra 30 chakra. Each clone otherwise will have 20 chakra unless given more - when the chakra is used up the clone will disappear.)
When using clones for training the following information is what you need to go by for reductions to your word counts.
Genin: 200 words per 20 chakra Used
Chuunin: 50 words per 20 chakra Used
S Jounin: 10 words per 20 chakra Used
Jounin A: 5 words per 20 chakra Used
Jounin S: 1 word per 20 chakra Used
If you're overall chakra goes down below 20 you will lose consciousness, if it goes below 15 you will die.
Name: Ha-Do-Ken ("Surge Fist" or "Wave Motion Fist")
Canon/Custom: Custom
Rank: D - A
Type: Offensive
Element: -
Range: Mid - Long
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 posts
Description: Holeman can concentrate his Chakra physically into his palms for a projectile attack he originally devised to get rid of pests around his family's house. The hands are brought together, heels of the palms touching, and moved beside Holeman's waist (which is as close as one can get to the center of the body, where the most Chakra gathers). The Chakra is then focused into the hands, and when both arms are thrown forward, palms outward, the attack is fired in the direction the user is facing. Lightning can be added for an extra added punch.
D-Rank: The attack, which is about the size of a tennis ball, can lose form quickly, and was only intended to kill pests small rodents. Against another person it is little more than a distraction, and causes little to no damage. (Mild pains, blistering) 10 Chakra.
C-Rank: The user is learning to concentrate more Chakra into the attack to keep it's form and do more damage. At this state it is about the size of a basketball. Opponents of the same rank can be knocked off of their feet. Unarmored opponents hit with the attack will be stunned for 1 post and receive mild bruising wherever the attack hits, similar to being punched by a full grown adult. 15 Chakra.
B-Rank: The user has learned to channel more Chakra into the attack to do even more damage. Ha-Do-Ken at this stage will destroy armor B-Rank and lower. Depending on the area of the body that it hits, the damage can be extreme, if not fatal. An unarmored body blow can be compared to several exploding tags detonating all at once, can send an opponent flying, and cause second degree burns. A head shot can be fatal (should no medical treatment be applied after 3 posts) 20 Chakra.
A-Rank: The "Complete" version of this attack, about the size of a beach ball, the user has total control over the amount of Chakra charged within. A-Rank armor and lower will be destroyed on impact. The Ha-Do-Ken can destroy an average sized house, send opponents flying, and cause severe 3rd degree burns. Unarmored impacts often end fatally (after 3 posts) and depending on where the attack hits, has the ability to remove body parts such as arms and legs. 25 Chakra.
Name: Shinkuu Hadoken ("Vacuum Wave Motion Fist")
Canon/Custom: Custom
Rank: S
Type: Offensive
Element: -
Range: Mid-Far
Specialty: Ninjutsu
Duration: 2 posts
Cooldown: 4 posts
Description: This is an over-charged super version of Holeman's trademark attack. It takes much longer to focus the proper amount of chakra for the attack (Post 1) before it can be fired, (Post 2) leaving the user vulnerable while preparing the necessary chakra. The move itself is a large, multi-hitting Hadoken roughly the size of a van. The maximum number of hits usually being 5; each hit causing a "pulling" motion, hence "vacuum;" causing 3rd degree burns and shattering the bones of whatever area it impacts. The final hit will cause the Hadoken to explode. Detonation is enough to level an area the radius of about 3 city blocks. The Shinkuu Hadoken traverses very long distances, but it is also often easily avoided from a distance. It has a property that lets it destroy armor and break through attacks it's rank and lower, and can withstand 5 collisions before being destroyed. Collisions with other objects or projectiles are subtracted from the amount of times it will hit opponents. Shinkuu Hadoken can be fired while standing still, on the run or airborne. (30 Chakra)
Name: Bloodpaint
Canon/Custom: Custom
Rank: Rank of user
Type: Supplementary
Element: /
Range: Close
Specialty: Ninjutsu
Duration: 10 posts
Cooldown: 10 posts
Description: Jubei can cast a custom Jutsu upon himself and his allies that will replace small bits of lost chakra with each successful hit that lands on opponents. (Will only work with PHYSICAL hits, such as TAIJUTSU and KENJUTSU. Elemental attacks do not replace chakra.) How much chakra is replaced depends on the rank of the attack. D: 10 C: 15 B: 20 A: 25 S: 30 SS: 35 SSS: 50
Name: Deaden Nerves
Canon/Custom: Custom
Rank: Rank of user
Type: Defensive
Element: /
Range: Self
Specialty: Ninjutsu
Duration: 2 posts
Cooldown: 4 posts
Description: Jubei can steel himself against enemy attacks. He cannot attack or perform any other actions while activating this jutsu, taking 1 complete post to perform. Any attack his current rank and lower will do little to no damage at all, and he must cast the jutsu again. An attack above his current rank will shatter the jutsu and do it's normal damage.
Name: Sacrificial Slash
Canon/Custom: Custom
Rank: Rank of user
Type: Supplementary
Element:/
Range: Self
Specialty: Ninjutsu
Duration: 5 posts
Cooldown: 10 posts
Description: Jubei goes totally on the offensive, abandoning his defense. He can take END stat points and put them into STR. How many points depends on the rank used. D: 1 point, C: 2 points, B: 3 points, A: 1 tier (4 points), S: 1 tier, 1 point (5 points) SS: 1 tier, 2 points, SSS: 2 tiers
Name: Condensed Thorn
Canon/Custom: Custom
Rank: Rank of user
Type: Offensive
Element: Elements of user
Range: Close
Specialty: Kenjutsu | Ninjutsu
Duration: 1 post
Cooldown: 2 posts
Description: Jubei can coat his weapons in any element that he has to slash at opponents. Condensed Thorn can be used in tandem with other offensive abilities. The damage will be amplified 1 tier above his current rank, and cause side effects depending on what element is used.